Simon D'yer

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Welcome to this character profile.

Most of this information would be unknown to anyone who hasn't been in a lot of group missions with Simon, so please don't abuse this knowledge.

It is here for your random interest, and for my personal use as a way of remembering specific details as and when they get decided.


Simon D'yer
Player: Smee
Origin: Mutant
Archetype: Defender
Character Level: Confidential
Personal Data
Real Name: Confidential
Known Aliases: None
Group Affiliation: Unknown
Species: Human
Age: 12... nearly 13
Height: 4ft 10"
Weight: 104lbs
Eye Colour: Green
Hair Colour: Brown
Biographical Data
Nationality: British, only known via accent
Occupation: Crimefighter
Place of Birth: Unknown
Base of Operations: Confidential
Residency: Paragon City
Marital Status: Single
Known Relatives: None known
Known Powers
Healing, and Mind powers
Known Abilities
Heal horrendous injuries with just a thought
Equipment
Unknown
No additional information available.



Contents

[edit] Simon D'yer

[edit] Personality

A rather timid boy. Recently he appeared on the streets of Paragon not knowing anything except his name. His amnesia has made him very wary of strangers, but quick to cling to anyone who shows him any kindness, perhaps rather nievely. Doesn't seek to hurt others, but will defend himself if he feels threatened. When feeling safe he behaves much the same as any boy. Energetic, enthusiastic, keen to show off.


[edit] Motivation

To discover who he is, and more importantly to him, find any family he may have out there.


[edit] Plot Monkey

Would perhaps require some work to make it fit to the story, but if needed, then Simon is usually more than willing to play a part in your plots.


[edit] Powers

Attributes
  Statistic
1 2 3 4 5 6 7 8 9 10
 
  Fortitude
               
  Stamina
               
  Speed
       
  Melee
   
  Blasts
               
  Support
                           
  Control
       
 

















[edit] Primary Powers

Simon's mutation makes him very empathic to suffering around him. Bursts of power, either unfocused around him, or directed at an individual can heal wounds in an instant.

[edit] Secondary Powers

Simon's mutated mind, capable of such incredible empathy can also tune itself into to a weapon. It can unleash potentially devestating mental attacks against anything seeking to harm him.

[edit] Travel Powers

None yet

[edit] Power Pool

None yet


[edit] Character History

...coming soon.






Spoiler warning: Details about a player-created storyline, or information currently unrevealed about a character, follow.

[edit] The D'yers

Any one who recognises the surname, either from seeing Smee D'yer ingame, or checking out my other characters, will quickly realise the fairly obvious link. Yes, I possibly intend them to be long-lost brothers, but the how's and whereto's will be a long time in coming together and will involve a long story, so definately not something to be mentioned yet.

Cheers.

Spoilers end here.
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